FIQ, neutral male gnomish Wizard ---.----- -......^| ---------- #|...%...| .........| ###.......*|# ----.- |.....)..| ## -.--+--+-##%###.....| ----- |........-##### ######### |(...| F |...+# |fa{..%..|## ## ..<..| -.%.|### #%.@......-# ----.- |(..%######---------- |...| ##### |...| ----- FIQ the Thaumaturge Experience level: 7 Strength: 11 Dexterity: 14 Constitution: 16 Intelligence: 19 Wisdom: 11 Charisma: 9 Health: 0(47) Energy: 29(68) Def: 0 Gold: 650 Moves: 4199 Dungeon seed: pWDRvQ4pebtD7tUO Game ID: FIQ_1464739302 Your Inventory: Coins $ - 650 gold pieces Amulets Q - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - a blessed burnt +0 cloak of magic resistance (being worn) Comestibles t - 6 uncursed food rations K - an uncursed tripe ration Scrolls G - an uncursed scroll of enchant weapon H - an uncursed scroll of create monster I - an uncursed scroll of gold detection N - an uncursed scroll of taming W - an uncursed scroll of enchant armor Spellbooks m - an uncursed spellbook of detect monsters S - an uncursed spellbook of teleport away X - an uncursed spellbook of cure blindness Potions U - an uncursed potion of restore ability Rings M - a cursed ring of polymorph T - a cursed -2 ring of gain constitution Wands r - a wand of digging (0:4) E - a wand of polymorph (0:6) R - a wand of magic missile (0:4) Tools b - an uncursed sack Gems n - an uncursed worthless piece of yellowish brown glass Contents of the sack: 721 gold pieces 2 uncursed scrolls of charging an uncursed scroll of confuse monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed potion of gain ability a cursed potion of hallucination an uncursed potion of monster detection an uncursed potion of object detection an uncursed potion of sickness an uncursed potion of water an uncursed ring of invisibility an uncursed ring of poison resistance an uncursed ring of warning Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 80% n - detect monsters 1 divination 0% 80% t - teleport away 5 escape 100% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Skilled] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You were sensing the presence of monsters. You are dead. Vanquished creatures: a large mimic a tengu a giant beetle a leprechaun a yeti a bugbear a rock piercer a rock mole a shrieker a violet fungus a kobold mummy a gray ooze an elf zombie 4 giant ants 2 floating eyes 2 homunculi a kobold lord 14 hill orcs 3 rothes a rabid rat 3 orc zombies 3 iguanas 9 killer bees 2 acid blobs 4 coyotes a gas spore 2 hobbits 2 manes a hobgoblin 4 giant rats a brown mold a garter snake a gnome zombie 3 geckos 4 jackals a kobold 3 goblins 6 grid bugs 2 lichens 2 kobold zombies 5 newts 100 creatures vanquished. Voluntary challenges: You used a wielded weapon 66 times, starting on turn 5. You read items or engraved 47 times, starting on turn 16. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 9 times, starting on turn 16. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a long staircase Level 2 Level 3 Level 4 some fountains a long staircase Level 5 a general store Level 6 a fountain Level 7 Level 8 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:303 you advanced to experience level 2. On T:459 you reached level 2 of The Dungeons of Doom. On T:513 you reached level 3 of The Dungeons of Doom. On T:665 you advanced to experience level 3. On T:737 you reached level 4 of The Dungeons of Doom. On T:1562 you reached level 5 of The Dungeons of Doom. On T:1640 you advanced to experience level 4. On T:2161 you advanced to experience level 5. On T:2381 you reached level 6 of The Dungeons of Doom. On T:2803 you advanced to experience level 6. On T:2980 you reached level 7 of The Dungeons of Doom. On T:3153 you advanced to experience level 7. On T:3764 you reached level 8 of The Dungeons of Doom. Score breakdown: Gold: 1371 (10672 points) Experience: 7 levels (13645 points) Exploration: 8 levels ( 16.00%) (11338 points) Discoveries: 9 items ( 3.10%) ( 5284 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 41 monsters ( 10.70%) ( 9815 points) Turncount: 4199 turns (-1096 points) Survival: died (score multiplied by 80%) Total score: 39726 Latest messages: The killer bee turns to flee! The force bolt hits the killer bee! The killer bee is killed! You hear bubbling water. The force bolt hits the killer bee! The killer bee is killed! The housecat picks up 2 killer bee corpses. You see here a blindfold. There is an open door here. You see here a killer bee corpse. You stop exploring. (3x) The soldier ant bites! The soldier ant stings! The housecat drops 2 killer bee corpses. You write in the dust with your fingers. The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye FIQ the Wizard, killed by a soldier ant... You died in The Dungeons of Doom on dungeon level 8 with 39726 points, and 1371 pieces of gold, after 4199 moves. You were level 7 with a maximum of 47 hit points when you died.